![]() ![]() Let’s just hope that if we ever get a third installment, it doesn’t take nearly as long to develop. It also presents an opportunity for a whole new generation of gamers to fall in love with Psychonauts' lovable characters and unique gameplay.Īlthough the pacing of the plot is inconsistent towards the middle of the game, the overall story is an emotional journey, chock full of trauma, redemption and character growth. ![]() Psychonauts 2 review: VerdictĪll in all, Psychonauts 2 is both a worthy sequel to its predecessor, and a great game on its own merits. It's a letdown, after such an exciting start to the story. This makes it a bit of a hassle to power through several fetch-and-go quests in quick succession. However, one of the only flaws that I found in Psychonauts 2 is that the pacing slows down toward the middle of the game. Currently, Psychonauts 2 is slated for some time in 2020. I was personally glad to see that the developer Double Fine Productions incorporated themes such as mental health and LGBTQ+ representation into the game’s story. Similarly, improved graphics and some quality-of-life gameplay changes aren’t the only examples of progress that Psychonauts has made since 2005. Psychonauts 2 also introduces a number of new characters with tragic backstories that are bound to tug on your heartstrings. Although the Psychonauts was a failure, people have a high expectation from the sequel. The original game was released back in 2005. In the years between Psychonauts 2’s 2015 announcement and 2021 release, a massive amount of change has occurred. Psychonauts 2 will officially be released on 25 August 2021 on PlayStation 4. You can expect to see some appearances from the original game’s most prominent characters, including Coach Oleander, Agent Sasha Nein and Agent Milla Vodello, as well as Raz’s love interest, Lili. Psychonauts 2’s Release Date And Platforms. However, the developers provided an extensive recap of the previous game as soon as you launch Psychonauts 2.Īt the end of the first game, Raz and the team rescue the Grand Head of the Psychonauts, Truman Zanotto, from the clutches of the evil Dr. Psychonauts 2 Tim Schafer got the AIAS Hall of Fame Award for his impactful contributions to video games The Psychonauts designer and Double Fine founder was celebrated at the DICE Awards last night. I first played Psychonauts almost 15 years ago on the PlayStation 2, so my memory of the original game was a bit fuzzy. However, don’t let this scare you away if you haven’t played the 2005 cult classic. Psychonauts 2 review: Plotĭespite the prolonged time period between the release of the two Psychonauts installments, the plot of Psychonauts 2 picks up almost immediately where the original game (and its VR spinoff, Rhombus of Ruin) left off. And even once you’re done with the story, you’re free to roam the Psychonauts HQ to finish off any side quests, or replay each level and pick up anything you missed the first time round. It's expected to release on Xbox One, Xbox Series X/S, Xbox Cloud Gaming, PlayStation 4, PlayStation 5 and PC, and will also be available on Xbox Game Pass from day one.If you’re the completionist type, then you’ll be glad to hear that every possible level in Psychonauts 2 features hundreds of ‘Figments of Imagination’ to collect, as well as hidden secrets for you to explore. The third-person platformer has seen a series of delays, with developer Double Fine previously explaining that it needed more time to bring it up to standard, and that the studio needed time to adjust to its acquisition by Microsoft. I think you'll have fun too."Īs announced during the Xbox and Bethesda Games Showcase, Psychonauts 2 is arriving on 25th August. "The team has been amazing and I'm proud to have been a part of something so special that's been made in the schedule we set forth. "Fun fact: Psychonauts 2 has had no crunch," announced Double Fine's Kevin Johnson on Twitter (thanks, TheGamer). Psychonauts 2 has reportedly been developed with "no crunch".Īccording to a tweet posted by a senior producer from Double Fine over the weekend, the "amazing" team has created "something so special" and has managed to do so without crunch, the industry term given to intense and often mandatory overtime that many studios require in order to get games completed in time to meet their release dates. ![]()
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